Using both client and user needs, I define what the project aims to accomplish.
To optimize their experience, it is essential to interview, observe, and understand users.
Empathy maps, personas, journey maps, information architecture, and sketches contribute to appropriate solutions.
Wireframes and low and high fidelity prototypes bring ideas to life and allow a base for user testing and client feedback.
Testing is one of the most essential steps in the process. It gives direct feedback from potential users, allowing for a better end product.
Using feedback, changes are implemented to get the product to its ideal form. The end goal is to obtain results that benefit both the business and its users.
Help develop HUDs for NASA astronaut suits
iPad application that allows Peoria’s homeless to access health services
Assist with sprints and client tasks for multiple projects
iPhone application created using full UX design process